Game development

To err is human, to err massively is a sign you’re just not reading your own code properly, I mean, honestly, what were you thinking Past Me? For shame.

M. J. Magee - Sunday, the 10th of January, 2016

Last year, I set up some error reporting to alert me when a user was redirected to a 404 page – it’s something I’ve set up if you’re trying to do an action but the game doesn’t have all of the information to do it, like you’re trying to talk but the code doesn’t know which character you’re trying to talk to.…

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