It’s really quite incredible to see how much your whole project has changed in a short amount of time when you’re doing some refactoring.
For example, this is how the game looked before I started moving it into a swizzy new framework:

And this is how it looks now:

What a difference!
Game designRefactoring - so so much refactoringWhat does it mean when the 'after''s not as good as the 'before'...?


